N/Introduction/Building Species
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[edit] Definition of speciesA single, distinct class of living creature with features that distinguish it from others. [1] In the broadest sense, a species is anything that can be said to do something intentionally, or be reasoned with. If you're not sure whether what you're thinking of is a species, try deciding whether it's sentient or primal; if it isn't one of those or somewhere in-between, it probably isn't a species. [edit] Common features of all species[edit] CommunityUsually, species inhabit some specific area and act as a group. While a species can consist of one individual, whether that individual really needs a species page is questionable. [edit] Sentient vs. PrimalWhen building a species, you must choose whether the species will be sentient, primal or somewhere in between. A sentient species is a species that, like humans in real life, has the ability to think, reason and create. A primal species, on the other hand, acts entirely or almost entirely on instinct. Primal creatures act before they think, or don't think at all. In general, a sentient species will have technology that improves over time, while a primal species will have only its natural weapons. [edit] Describing your speciesAs a general rule, look at someone else's article and copy the basic format. [edit] Common AttributionPick a name for your species. This is the name most people call them by, but not necessarily the species' scientific name. [edit] Categorical AttributionPick a scientific name for your species. This doesn't have to be Latin; in fact, it probably shouldn't be. Think of this as the species' "real" name.
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